I won’t gnash my teeth - If they release the game cloud-only, they officially don’t want my money, which only buys games i can archive (Clean Steam Files are fine, the copy protection is more of a formality than a hurdle); same as Denuvo-protected games. A publisher that does this is dead to me.
That could definitely happen with FPS games, and the only advantage you can have is having less than 100 ms to play. While they install anticheat/spyware on the computer with the cloud client.
When the first cloud-only AAA release drops and the gaming rig gets the same FPS as the kid’s school Chromebook, there will be gnashing of teeth.
I won’t gnash my teeth - If they release the game cloud-only, they officially don’t want my money, which only buys games i can archive (Clean Steam Files are fine, the copy protection is more of a formality than a hurdle); same as Denuvo-protected games. A publisher that does this is dead to me.
That could definitely happen with FPS games, and the only advantage you can have is having less than 100 ms to play. While they install anticheat/spyware on the computer with the cloud client.