In early 2025, when Bluepoint again pitched the idea of Bloodborne remake, the studio was told that the numbers made sense but FromSoftware didn’t want it to happen, according to people familiar with the process.
Former PlayStation executive Shuhei Yoshida shared a theory last year that this might be the case, saying in an interview with Kinda Funny Games that he thought FromSoftware president Hidetaka Miyazaki was interested in remaking the classic game but too busy to do it himself and “doesn’t want anyone else to touch it.” He added that he thought PlayStation would respect Miyazaki’s wishes despite owning the franchise.
Attitudes like this is why people reverse engineer systems and build emulators.
To an extent I understand why Miyazaki and Sony felt they shouldn’t let outsiders mess with it lest it was an underbaked and bad remake, but at the same time, it’s locking the game to a historical artifact, and one that many people (including myself) had hoped to one day play on PC without using an emulator.
It really doesn’t need a remake, it just needs a port to modern systems, upscaled textures, and bumped up to 60fps. It doesn’t need anything else, and it’s weird that Fromsoft hasn’t bothered to do any of that.
It makes sense that they wouldn’t want Bluepoint to do a full remake too because they took a lot of weird liberties in Demon’s Souls IMO. They’re 10/10 technically but they changed things that didn’t need to be changed and refused to touch things that everybody wanted changed (why is the gargoyle’s AI still broken…)
I’m guessing the code is a broken mess and it would be not much more work to just remake it then fix said mess.
I guess now we know what landmine they stepped on.



