Technically it could be whatever, it’s unknowable because the axis aren’t labeled in the original. By convention +y is usually up when graphing lines though. Godot has an X to the right and Y down coordinate system however, as well as apparently html and a lot of image editors
I guess they did show for SpaceY an image of a rocket launching upwards, so that does suggest a Y up coordinate system relative to the screen. And it would normally be assumed that all images would have the same axis orientation
not trying to be that guy, but the graph for x² = y is technically wrong, right?
this special came from a folder i copied off of someones hard drive (its a long story), but you are right.
here is a more “correct” version, that also has the debris flying to the correct side of the screen :)
Technically it could be whatever, it’s unknowable because the axis aren’t labeled in the original. By convention +y is usually up when graphing lines though. Godot has an X to the right and Y down coordinate system however, as well as apparently html and a lot of image editors
I guess they did show for SpaceY an image of a rocket launching upwards, so that does suggest a Y up coordinate system relative to the screen. And it would normally be assumed that all images would have the same axis orientation