- cross-posted to:
- technology@lemmy.world
- cross-posted to:
- technology@lemmy.world

I’m completely speechless. This looks so terrible I thought it was a joke, but apparently Nvidia released these demos to impress people. DLSS 5 runs the entire game through an AI filter, making every character look like it’s running through an ultra realistic beauty filter.
The photo above is used as the promo image for the official blog post by the way. It completely ignores artistic intent and makes Grace’s face look “sexier” because apparently that’s what realism looks like now.
I wouldn’t be so baffled if this was some experimental setting they were testing, but they’re advertising this as the next gen DLSS. As in, this is their image of what the future of gaming should be. A massive F U to every artist in the industry. Well done, Nvidia.



We can’t play games unless we play exactly as the developers intended (constant bug fixes, online requirement, anticheat etc. for non competitive games), but Nvidia can ensure games are portrayed differently, entirely shoving a middle finger in artists’ faces? And you raise a valid point –
AI is trained on what, exactly, because AI filters always enhance facial definition, add makeup like shadow, blush and lipstick, and full body upscaling adds flat stomachs with abs, perfectly symmetrical D cup breasts, in this case blonde highlights are apparently more appealing than the original… It all stinks of the generic 2010’s Western white heterosexual man’s idea of the perfect woman’s body. It’s like every beauty filter is made by Jack Black’s character from Shallow Hal.
Yeah, there’s a bias in these image generator AIs, because model photographs are:
It also seems to change the lighting on faces as if they are lit by a studio ring light.
Also in their #1 demo image it changes the girls hair so it’s brown hair bleached leaving a highlight pattern instead of 100% white.