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Joined 6 years ago
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Cake day: May 31st, 2020

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  • Ephera@lemmy.mlOPto196@lemmy.blahaj.zoneMusicBrulez
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    10 hours ago

    Ist in dem Fall, glaube ich, tatsächlich ein traditionell implementierter Algorithmus. Also in ihrem Style Guide für Englisch steht z.B. drin, dass das erste und das letzte Wort mit Großbuchstaben beginnen sollen (mit ein paar Ausnahmen). Was vermutlich für englische Song-Titel irgendwie zufällig richtig ist…? Aber ja, im Deutschen kommen dann Substantive dazu, die auch mal mittendrin groß geschrieben werden wollen, und dann eben keine Chance mehr…










  • Yeah, to be honest, I’ve given up on that one. “Language Server Protocol” is a classic case of Microsoft naming things.
    The two differentiating words are “language” and “server”. It does not specify what kind of language is being served or what it even means to serve a language. And “server” is entirely redundant with it being a protocol. Not to mention, that “server” is the most overused word in IT and therefore virtually meaningless.
    For all we know, it could be a protocol for butlers carrying French dictionaries.

    So yeah, I use the acronym as its name, because it is similarly meaningful while being actually recognizable. And when I need to specify whether I’m talking about the “protocol named Language Server Protocol” or a “Language Server Protocol server” or even a “Language Server Protocol client”, I will just slap that behind the acronym and be done with it.

    🫠



  • Hmm, they might’ve scrambled to add Recall et al, because those other features you named don’t particularly need to be offloaded. Except for maybe TTS, you’re not gonna run these in the background all the time. And if you need the occasional translation, it’s fine, if it takes a bit longer.

    At least, I would’ve absolutely seen headlines à la “Microslop wants you to buy an expensive new PC – to do things your current PC can perfectly fine”.


  • I 100% understand the frustration. It can easily feel like you’re doing the maintainers a favor and they’re making this harder than it needs to be.
    The thing is, though, from the maintainer side, it very often feels like you’re asked to do those contributors favors. You may not care for whatever feature they want to contribute, but then are supposed to put in work reviewing their contributions and possibly having to patch up their work, if it doesn’t meet quality standards.

    And then, yeah, you start requiring quality gates to ensure you don’t have to put in extra work for something you don’t care about. But then may also end up putting hurdles in place, so that effectively fewer contributions show up asking for reviews. It’s an ugly solution, but frankly, it’s better than having contributors put in actual work creating a pull request and then you not having time to review it.


  • !dcss@lemmy.ml

    The devs keep updating it with cool stuff. In the next update, there’s gonna be an orb, which you can hold in place of a shield and which auto-flashbangs your enemies when you get hit.
    There’s also gonna be an orb which sets off explosions around you when you kill an enemy without attacking them…? Have not worked that one out yet, but it sounds rad as hell.


  • Yeah, always found that weird as a junior. I basically never touched the main-function, because well, it set up some fundamentals and then called some other function or created some objects and then I was tweaking things somewhere below that.

    Now that I’m a senior and taking over the lead of projects, I’m the person that touches the main-function and others generally do not. 🥴





  • They may have entered the profession thinking they wouldn’t have to talk to people, but I just want to point out that this is not at all what the profession actually looks like. You have to constantly talk to people, to work out the requirements that the customer actually needs and exchange knowledge with your team mates. If someone is not a team player, that is the absolute quickest way to get thrown out.