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Joined 6 years ago
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Cake day: May 31st, 2020

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  • Ephera@lemmy.mltoGames@lemmy.worldPet Peeves with Games?
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    3 hours ago

    I really don’t like when games intermix tutorial with story. Unless the story is the main attraction, I cannot get myself to care for it. And then having to click through tons of story texts to pick out the tutorial parts, that is just cumbersome.

    I also have to say, though, that it really doesn’t help my immersion when the fairy, that just told me she’s from the clan Uhgaloogah, then tells me to press the X button on my controller.
    If you put in a lot of effort, you can make it credible that the controller is part of the game world and the fairy would know the buttons. But most games do not put in that effort. And then, IMHO it is a lot less immersion-breaking when the game just shows an info box, where we both know that it isn’t part of the game world.


  • Where I typically notice it, is that the text starts repeating a few handful of points.

    The prompt will have been to write a story on those points, and because it doesn’t have much else to go off of, it will just shoehorn those exact points again and again.

    I expect this to always be a telltale sign, because if your point can be made in the length of the prompt, there’s a rather limited amount of noise it can add to that before it would have to go off-script.









  • Yeah, the latter is certainly a big part of it. The way to make it compile-safe is to use macros to generate code, so that my users can write e.g. Package::my_frontend.version and that gives them the version of their frontend package.
    Writing such macros, i.e. writing code to generate code, is certainly something I haven’t done a ton of yet, because you practically cannot justify doing that in an application codebase, only in a library, so it is new stuff that I learn.

    But well, you did already call it a “nice abstraction”, which is another big part where my excitement comes from and where I think, the special nerdery is necessary.
    Others might build projects which are visually tangible, like a sexy GUI, or which do something tangible, for example a colleague (who I will absolutely not deny his own special nerdery) is currently building a driver for a motor. If that driver works, you can see a motor moving in the real-world. Even non-nerds can at least tell that something is happening.

    But with my project, my success is that you can write Package::my_frontend instead of Package::from_str("my_frontend")?. And that if you rename the package to super_duper_frontend, that the compiler will tell you to fix the code rather than it only breaking once you actually run the build code for the frontend.
    No chance of explaining to non-coders why this is exciting or even just when you’re successful.



  • Ephera@lemmy.mltoProgrammer Humor@programming.devRelatable
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    3 days ago

    On Monday, one of our students at $DAYJOB asked me what projects I do in my freetime. After I infodumped on her for half an hour, she asked in disbelief “And you do these in your freetime, without being paid?”.

    Like, mate, did you not listen how feckin’ excited I got just then? Of course, I do these in my freetime.

    To be fair, though, the last project I told her about is very dry. It’s a library to help automate CI builds. And the thing I’m thrilled to build is a compile-safe API for accessing the packages in your workspaces. Like, yeah, it does take a special kind of nerd to get excited about that…









  • Haha wow, my initial thought after reading your post was “signatures went away”, but then I figured I’m biased towards that being significant, because I recently was on an ancient forum that still had them.

    So, instead I tried to formulate the more abstract development. I had read about it a long time ago, so I did not pull that whole comment out of my arse just then, thankfully.

    But that it is then precisely signatures which elicit a reaction, that’s hilarious. 😅

    And yeah, I do not miss signatures. Within minutes of reading on that forum, I had grown a disdain for some users, because they’d respond with half a sentence and then a distracting GIF in their signature. And of course, they would respond multiple times to a topic, so you could get 10+ instances of that same GIF on one page.

    Unfortunately, this does mean I now need to demonstrate that by including a shitty signature:


    I’m not a signature, I just clean here. GIF of an emoticon wiping the floor.

    The supreme art of war is to subdue the enemy without fighting. ~ Sun Tzu

    Flashy GIF of some anime character blasting a gun towards the viewer. Don't ask me what it is, I literally just searched for "forum signature gif".