This was actually the sub-headline of the article but I thought was the more important party of the article.

Speaking with developers and artists at studios that have agreed to DLSS 5, including CAPCOM and Ubisoft, Insider Gaming was told that the DLSS 5 tech was revealed to them at the same time as everyone else.

“We found out at the same time as the public,” said one Ubisoft developer.

Developers at CAPCOM tell Insider Gaming that the announcement and the publisher’s involvement were particularly shocking, as CAPCOM has previously been historically very “anti-AI” with projects such as Resident Evil Requiem and other unannounced projects in development. Some at the publisher fear that the DLSS 5 announcement could prompt a change in the publisher’s view on generative AI and its implementation in its games.

  • inclementimmigrant@lemmy.worldOP
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    1 day ago

    I think when it was presented over a decade ago now when the claim was that DLSS/FSR was there to give more life into older video cards that was a good thing.

    What it’s morphed to, where it’s a mandatory crutch and now with AI Slop, I do think it’s a crap thing.

    • warm@kbin.earth
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      1 day ago

      Yep, existing for old cards would be great, but it was never even supported properly on old cards, instead it became a crutch for game performance on all GPUs and Nvidia started locking newer versions behind their new hardware and paying developers to implement it and advertise it.