• smonkeysnilas@feddit.de
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    1 年前

    That’s just not possible, game data is not image data. For example image compression is lossy and based on quadtree representations etc., how would you apply this to code and sprites?

    • So you think running a video game through a jpeg compressor would be a bad idea?

      I’m ready to roll up my sleeves, man. A little elbow grease can work miracles.