cross-posted from: https://programming.dev/post/37741347

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More than 10 years ago we started creating Planet Centauri, a 2D sandbox with terraria as main inspiration.

We released the EA many years ago and this is our start just before the 1.0 release :

103 400 units solds

138 675 Wishlist

the sells seem incredible but it’s not with so many years behind, when you work for 10 years and have to paid many people helping you with the ten of thousands of monsters frames animations and thousands of pixel art items, you don’t have much left on your wallet at the end.

So we were eager for the release of 1.0 because with so many wishlists, the game’s visibility would be good, we would appear in the new and trending categories due to sales, etc…

The 1.0 happen in december 2024… we sold… 581 units in 5 days.

The game didn’t even appear on page 2; we were invisible; the release was a total flop. And we never understood why until today.

We just received this mail from Steam


Steam Launch Wishlist Email Issue

Hi there, We found a bug that impacted a very small number of game releases (less than 100 since 2015) where wishlist email notifications for the launch of a game were not sent. Unfortunately your game Planet Centauri was among those included. We intend for this feature to work for every game and we’re inviting you to a Daily Deal as a way to help make up for lost visibility from your launch day.


It’s incredible to win the lottery like this: 100 games impacted in 10 years out of the 86,000 games on Steam. And to reward you, we’re giving you 24-hour visibility (which is nothing special; there are 6 slots available for this visibility every day of the year for various Steam invitations).

I don’t even have the strength to be angry. We’ve been so frustrated, disgusted, and in total confusion . Now we know, we understand better, it’s unfair, and we can’t change anything. We’ve started a second project because it’s financially impossible to continue patching our game, and we’re moving forward, because it’s the only thing to do.

This article was my way of expressing my anger, I guess, but also to see all the problems that a platform holding 99% of the PC gaming market can cause when the cogs don’t work as they should.

Have a nice day everyone, may luck be better to you

Comments
  • minimalfootprint@discuss.tchncs.de
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    2 days ago

    While I agree that the changes for 1.0 don’t look like enough to make it a full release, a lot of gamers categorically refuse to buy a game in early access and wait for the 1.0 release for the “full experience”. Nobody can say how many sales would have been generated.

    Valve offers somewhat high visibility for a very short time as compensation. That doesn’t cost them anything and is very disappointing. Refund of some of the paid fees, or a discount for the players out of Valve’s pocket doesn’t sound unreasonable to me.

    • sugar_in_your_tea@sh.itjust.works
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      1 hour ago

      That doesn’t cost them anything

      It’s an opportunity cost. What other games would have otherwise shown? If the game isn’t appealing, that’s poor use of ad space and could result in lost sales for another game that would then in its place.

      I think it’s the right thing to do, though perhaps the window should’ve been longer, like 3 days. But saying it costs nothing isn’t accurate.

    • Echo Dot@feddit.uk
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      13 hours ago

      Yeah but this game was in early access for a decade. A decade. That’s giving me star citizen vibes, except in this case the game wasn’t popular.

    • Tonava@sopuli.xyz
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      24 hours ago

      a lot of gamers categorically refuse to buy a game in early access and wait for the 1.0 release for the “full experience”

      I refuse to buy early access games just because if they sell enough, the devs won’t complete the game and it’ll be stuck in the “10 years in development” -phase

      • Rekorse@sh.itjust.works
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        12 hours ago

        Early access works when it means the developer wants to craft the game around player input. Satisfactory is a good example, baldurs gate 3 is another.