ℍ𝕂-𝟞𝟝

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Joined 1 year ago
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Cake day: July 14th, 2024

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  • I felt exactly the same way with (combat) flight sims.

    Without VR, a lot of it was practicing maneuvers and attitudes as the target or the airfield would be out of my view most of the time. With VR, it just feels right, you can just keep the target in sight and move yourself into position. Your sense of distance and attitude is also 100% better. I can fly altitudes better, dogfight much better and so on.

    You also get a much better sense of the whole plane, how big it is, how it moves around, and it also is tons more immersive. I can do 2 hour flights without getting bored easy in VR - not that you don’t get hella tired from that.






  • ℍ𝕂-𝟞𝟝@sopuli.xyztoMemes@sopuli.xyzOr jorkin'
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    14 days ago

    Property is a social construct. It’s just a way for all of us to make sense of living with each other.

    The kid owned that door through a consensus, just as you own your things, even as an adult. If that was an illusion, so is all your property.

    Point is, don’t be a dick.





  • In case it’s not just a joke, basically if you press the entire pedal, that’s rudder, and if you push with your toes and “rotate” the pedal forwards, that’s the wheel brake. If you apply the wheel brake, your ankle stays in the same spot, but your foot tilts forward.

    At least that’s how it is in most planes, I’ve never flown a 737, only small ones and an A321 simulator.










  • Yeah I 'member. The good old days when an expansion pack was basically the dev wanting to do another game on the same engine, so they basically released another game’s worth of content with it.

    Age of Mythology: The Titans comes to mind.

    That said, the skelly island was definitely a DLC, as in it had barely any content. Tribunal, and Bloodmoon were expansion packs, and good ones too.