

the amount of ire CPU cycles / frames / watts it draws is overboard. Lol
(Trying to be funny not aggressive lol)
For real though, I think it’s just because it epitomizes that “Hardware is fast now so throw sluggishly interpreted high-level code at it and don’t even bother with optimization” mentality.
Like I remember when people would bash Python over this, but Electron apps make that feel way overblown now.
(Also Python did nothing wrong :( lol)





I’ll admit I’m not versed enough as a developer to grasp this so I’ll take your word for it.
… I’mma just build my cross platform programs in Godot and nobody can stop me. >:)