

I hate everything GTK/GNOME, they didn’t even call it gnobject.
He/Him | Hu/En/some Jp | ASD | Bi | C/C++/D/C#/Java


I hate everything GTK/GNOME, they didn’t even call it gnobject.


Linux usually just uses C API, most of which reads horribly. Libevdev is quite notorious for using files and the docs not telling you that the reading is blocking. Some additional things use C++ classes though.


Will this finally be the end of Windows?
Also fun fact: Windows uses a lot of COM Interfaces for API, which in my opinion often makes developing for Windows a better experience, than developing for Linux. Rust does not have anything OOP related by default, and are often emulated with macros instead, like in C.


Meanwhile my ThinkPad L440 will soon receive an upgrade to 16 GB of RAM. (I wonder if I can get a CPU upgrade to a Core i7)


They’re genAI assets within the engine’s default ones.


From what I’ve heard, the placeholders came from some stock Unreal engine textures they used and forgot to replace.
That’s why I prefer D’s approach for memory safety. Sure, it’s not as well featured as Rust’s, however it has “fat pointers”, three levels of safety, and kind of optional garbage collector.
Rust was among the first more well known projects, which adopted a Code of Conduct, then grifters in the OSS community cried censorship, which made people flock to it to “own the right”. Even if I think it’s an overrated marriage of flesh between C and OCaml, Code of Conducts are generally a good thing, and the people who really like toxic callouts arre more of an anomaly, and likely were flown there due to the culture war stuff.
Wat iz das? Ich been never zeen dose whieler-y stuffs.
Most complaint against Rust is fucking culture war, not technical, so people who actually have technical concerns with Rust are being lumped together with Brian Lunduke and others.


A lot of people are unfortunately like that. Hate AI with a burning passion, except when it’s for that funny meme, to look up some quick trivia, etc.


It would be higher if they counted the on-site generators.
In Europe, only select dentist services are free, and varies from country to country. The fear of losing a tooth to not being able to afford restorative services (which are only basic ones supported if at all) after a regular checkup is pretty common in Europe.


Unless he went “LET ME IIINNNN!!!” at some point early in his career…
Also note that Epstein is not the only one, see P Didler, so if he does that kind of stuff, he does it with someone else, or even he could be the leader of one. (No evidence so far to support either)


Rust has constant by default, which many don’t like in gamedev circles. Yes, compilers don’t care and optimize - at the highest optimization setting, otherwise it’s marginally slower, and each constant use will just add up.
Other Functional Programming features of Rust makes writing transform functions quite good, until you need to get the results of those functions to be displayed.
Some of the system-level allocation is quite hard with Rust, if not impossible.
The borrow checker is hard to use with games, not to mention it has a big impact on performance.
Object-Oriented Programming is possible through macros, but sometimes you need OOP instead of Entity Component System for more system-level stuff. Sure, ECS is really nice for game systems, but Bevy (an engine written in Rust) uses it for everything.


She’s the luckiest girl
I set my memory card reader to the letter A, but I also have my old Lightscribe DVD drive (and looking for one optical drive for my ThinkPad), and have a few floppy drives put away for potential hobby projects.
Missing window decorations? Just import GTK, and use it for your multi-platform application, despite you’re using OpenGL/Vulkan for everything else. Alt key trying to bring up a menu in your game? That’s just expected behavior. (Yes, GNOME devs really tried to tell me, that the Alt key opened the menubar in Unreal/UT99, and that it should be in every PC game.)