• Arkhive@piefed.blahaj.zone
    link
    fedilink
    English
    arrow-up
    17
    arrow-down
    1
    ·
    12 hours ago

    Balatro. It becomes a spreadsheet sim very quickly, in my opinion. I think part of the reason Binding of Isaac and Hades feel much more timeless to me is that every run has this sort of intuitive randomness vs this just full rng you have to counter with math. Balatro feels solved, and while I guess you could count Hades max heat run as “solving” the game, the replayability of it feels much higher because builds feels more dynamic than “make number go up faster”.

    • chunes@lemmy.world
      link
      fedilink
      arrow-up
      7
      ·
      10 hours ago

      For me, the most boring aspect of Balatro is the first couple blinds. Holy shit am I tired of “you MUST play a flush or straight.”

    • Sas [she/her]@beehaw.org
      link
      fedilink
      arrow-up
      7
      ·
      10 hours ago

      Thank you, this really describes my feelings towards that game well. The first few runs were great with experimenting and stuff but then you try for higher stakes and quickly fall into the optimal strat flow where it’s kinda boring unless you get ridiculous runs but i don’t wanna wade through meh to get that one god run that’s actually fun.

    • warm@kbin.earth
      link
      fedilink
      arrow-up
      5
      ·
      11 hours ago

      Not that quickly that you dont get your money’s worth though. Balatro is a good mobile game honestly, for a quick run when you have time to kill, but I wouldnt find myself sat at my PC playing it.