AI in video games is a caustic enough subject that Valve requires developer disclosure if a title utilizes the generative technology. This way, people who have qualms about AI or its impact can opt out of purchasing anything that uses the genAI. One developer, however, is saving everyone from the moral quandary in the first place by just deleting their game altogether.

Hardest is a free-to-play roguelike on Steam that was released in the summer of 2025 with the tagline, “stop time, summon tsunamis, shoot with bubble guns, feed cards to mimic, collect rare negative cards!” Except for a user who says the game helped him bond with his son, Hardest mostly got a negative reception. “I assume the whole thing is AI slop,” one reviewer wrote.

You’d think flopping like this would be the end of the story, but half a year later, Rakuel, the developer, has undergone a revelation. On Jan. 10, the indie creator posted an update to Hardest announcing that he would pull the game from the platform by the end of the month.

  • I Cast Fist@programming.dev
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    1 day ago

    Rakuel’s post on steam is very interesting

    I made this game during the summer in couple months and thought to use AI because in university there is so much brainwashing on students and all the tools are given for free, so I could generate unlimited images for free and so.

    Emphasis mine. Universities playing a role in this annoys me a lot.

    Some AI companies can use this game just existing as a reason the get more investment for their AI companies, that benefit no one, but rather suck resources from the economy from hard working people.

    I think this part alone is incredibly important and the real eye-opener for him.

    • dreadbeef@lemmy.dbzer0.com
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      The modern private or otherwise profiting university is first and foremost employee farms, with many trying to be ceo farms and, well you can see what universities have churned out in that regard

    • Electricd@lemmybefree.net
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      10 hours ago

      Same argument could have been made whatever she said

      Could’ve ended worse, and it usually ends worse

    • HarkMahlberg@kbin.earth
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      I wanted to make this joke but didn’t want to downplay the breakthrough they had. But man I wonder what her argument was… How did she manage to convince him?

  • Sharkticon@lemmy.zip
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    2 days ago

    Good for him doing the right thing. Keeping slop out of the world is one of the most moral things a person can do.

  • Soulphite@reddthat.com
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    2 days ago

    Why doesn’t he just… I dunno, develop the AI bits? Is he just going to give up?

    • becausechemistry@piefed.social
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      2 days ago

      The announcement suggests the developer wrote all the code, but used the slop robot to generate assets. Sounds like the issue is that making art assets actually takes skill, and is something most programmer types underestimate.

      • CosmoNova@lemmy.world
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        12 hours ago

        There are endless assets online for cheap. It‘s kind of the last thing you would need AI for. If only more people realized that.

      • clif@lemmy.world
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        1 day ago

        I’d agree with this. I’m a dev, I can make things work, I can’t do art/graphics/assets/etc for shit. Give me 5 or 6 hours and I might be able to get you one image that is semi passable if the intended artistic style is “3 year old with crayons”

      • frank@sopuli.xyz
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        1 day ago

        Also, it still kinda feeds the AI narrative if he recodes the AI part.

        “See? He used AI to make it faster and get some money then he went back and touched it up, really helpful tool”

      • Katana314@lemmy.world
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        2 days ago

        I’m curious if a dev that carefully manages placeholders could at least garner interest from artists this way. Clair Obscur’s debacle with their Indie Award demonstrates how horrible this can turn out if they miss even one asset; but sadly, I empathize coming from a position where I devoted my studies into learning coding and writing techniques, not artistry.

        My space game was cubes and cylinders colliding.

        • petrol_sniff_king@lemmy.blahaj.zone
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          I’m not entirely sure what you’re asking, but the main difficulty here is that using AI, even just for temp assets, is a virtue signal that demonstrates bad virtues. That’s why it’s socially repulsive. It’s like inviting someone into your home and watching them stick their fingers in the soup.

          It’s not that using an AI asset for exactly 5 minutes only before swapping it out, and never even committing it to your git history—it’s not that this disqualifies your work from being meaningful in other ways, it’s just that being weak on this front, morally, makes you seem like kind of a dipshit. It’s a failure to reject the siren’s song that leads sailors to their death, you know?

          And for what it’s worth, I love seeing passionate work. As a proper art enjoyer, a professional liker of things, cubes and cylinders do nothing to dissuade me.

          • yermaw@sh.itjust.works
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            1 day ago

            I think he means trying to make a proof of concept to get an artist to do the work.

            If I ever get round to making games, I will need an art guy and a sound guy, because I know full well I cant do anything remotely good there. But I cant afford to pay an art/sound guy, so theyre not going to just do work for a random guy on the promise of a cut of the profits because what profits? I’m just a guy with a dream and a promise.

        • becausechemistry@piefed.social
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          2 days ago

          Again, reading the announcement, it sounds like the advice the developer received in school was to use it. He’s realized now that it was a bad call.

      • Soulphite@reddthat.com
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        2 days ago

        This challenge never stopped Chris Sawyer and he went on to develop the most influential video game for his time.

      • dil@piefed.zip
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        2 days ago

        You could simplify art hella if you dont go detailed, procedural (nonai) is fun

  • Mwa@thelemmy.club
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    1 day ago

    first time seeing a indie dev go ahead and Remove the whole game because the whole game uses AI.
    Until now i only have seen indie devs just use AI to show that its just a tool rather then replacing artists/people, to fit the narrative(the narrative itself is not AI generated) and keep it on the game’s backgrounds(and the devs opted to use adobe firefly cause it claims to be “ethical” there were even mods created to remove the AI apparently).

  • HarkMahlberg@kbin.earth
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    2 days ago

    “Ethically, [the] only logical reason is to delete the game from Steam. The girl I’ve been dating for a month made me realize this.”

    Make like 38 Special and hold on loosely brother. Keep it up.

      • douglasg14b@lemmy.world
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        24 hours ago

        Controversial opinion’

        This is kind of a valid take or use I suppose.

        And it’s something I struggle with as well.


        I know how to program and I can make games with really shitty assets that no one would want to play because it looks like crap. I’ve tried many times and I don’t seem to have the artistic skill set to make it happen. I’ve tried dozens of times to find and pay people on sites like fiverr, with extremely disappointing results.

        And as a hobby I can’t just afford to pay thousands of dollars to have someone make passable art either.

        And someone like this as a student obviously doesn’t have the money to pay someone to build all their assets.

        So what do??? It seems reasonable to have a desire to finish your passion project in some manner

        • NachBarcelona@piefed.social
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          2 days ago

          Depends. Learning to do th Hitler salute when meeting someone is stupid. Learning how to shit next to the toilet is stupid. See how that works?

          He should’ve developed the AI parts.

            • NachBarcelona@piefed.social
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              2 days ago

              Hitler comparison

              You went to an American school and ot shows in your reading comprehension.

              You’re not here to understand anything, no matter what I say. You’re just crying and yapping. It’s best to avoid creatures like you 😄

              • Alabaster_Mango@lemmy.ca
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                I went to a rural Canadian school, thank you very much! Please don’t run away tho, you went through all the work to set up your lil’ soapbox and everything. Let’s chat.

                Here’s why your earlier comment is (in my humble opinion) very silly. You used a bad comparison. And I’m not just talking about the bringing up Hitler bit.

                Learning how to shit next to the toilet is stupid.

                First off, nobody needs to learn that. That’s an inherited skill. Secondly, it’s bad in the context of the post. Learning how using AI is wrong is an objectively positive thing, but your example is someone learning negative things. It’s bass ackwards, as the kids used to say ('twas me).

                What would you prefer the dev do? You can’t change the past, so what actions should he have taken to align with your obviously superior moral code? Self flagellation? Volunteer for a drawing-and-quartering position?

                You can keep up your current act if you want. Attack anyone and everyone who even tries to better themselves. Pat yourself on the back while you’re at it, but I don’t jive with the punishment-only model of reformation. If this guy realized he was doing something wrong and changed his ways then I think that’s a good thing. Learning should be encouraged, not punished.

                P.S. immediately bringing up Hitler as a comparison is silly, and makes you look silly. Try to not do that, and also try to use comparisons more grounded in reality.

                Edit: I may have initially misunderstood this bit

                He should have developed the AI parts.

                I took that to mean before he released, but maybe you meant after he learned. That makes a bit more sense. If that is the case, I will address.

                Apparently the AI bits were art assets. That’s kinda hard to learn in a hurry, and art is expensive. Mayhaps he could have got by with free assets, but then there’s always the chance to get accused of asset flipping.

                Also learning anything takes time. Either way, pulling it was probably the quicker and better option.

                Edit 2: Electric Boogaloo - Fixed a typo. I’m bad at phone typing, and I feel bad 😞

  • StitchInTime@piefed.social
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    2 days ago

    Kind of an extreme viewpoint in my opinion. I personally have no issue with an indy or first time dev using AI assistance for a passion project, my issue is when large studios are replacing talented folks with soulless slop.

    • StarDreamer@lemmy.blahaj.zone
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      Ethical concerns aside there is a difference between using AI to not have to hire artists/developers and using AI because someone can’t realize their vision because they do not have all the prerequisite skills.

      On one hand, you have companies using AI when they can absolutely hire a human to do something; on the other, there is someone who couldn’t have published anything without the assistance of such a tool.

      People have different passions, and not everyone can be good at art, programming, etc to create something amazing. The problem is when someone uses a tool as a clutch, or uses it to replace human expression of intention. Then it truly becomes a soulless worthless piece of crap.

      The best example is people in the scanlation scene that translate manga. It’s fine to use AI to remove the original text while NOBODY is fine with an AI translation. Why? Because redrawing line art is an activity that doesn’t require human expression (it’s more about preserving the original expression of the artist, not changing anything); while localization of text requires a human to interpret and express intent in a different cultural setting.

      • Shrouded0603@feddit.org
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        2 days ago

        I think personal translation is fine tho. Heck partly even commercial translation if you would have just went with MTL or google translate in the First Place. But as you said if you really wish to translate intent too then hiring a decent translator is key especially when the translation carries some intent or idiom etc. That is not easy to translate to another Language.

        • StarDreamer@lemmy.blahaj.zone
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          There’s a really big issue in the scanlation scene of people putting up paywalls for MTL scans that don’t even translate sfx, and hobbyists that take a great deal of care in getting every bit of cultural nuance right for free.

          You’re never gonna beat the MTLers, people just read whatever comes out first without care for quality. Why even bother putting up with this BS anyways?

    • Cybersteel@lemmy.world
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      2 days ago

      No AI or death. Give no quarters. The last time we relented, they broke the agreement of the armistice and made ww2.

  • Fizz@lemmy.nz
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    2 days ago

    Its funny reading the positive reviews and seeing thay they couldn’t even bother spending more than 20mins playing.

    Props for it being open source but it seems like a shit game. Needs more gameplay polish I doubt AI was the problem here.