Archived article: https://archive.md/HONwC
They’ll release one more update (my guess is whatever release-ready content they’ve already got), then the servers will shut down next Thursday.
“We don’t need player counts to be super huge in order to be successful” is starting to ring hollow.



That’s crazy. I guess it’s good practice to never pick up live service games because you’ll be rolling the dice. I’m glad I pretty much play single player games exclusively.
All live service games will end eventually but a two month run is ridiculous, hahaha.
That’s becoming my takeaway here as well. Don’t jump into any live service game early, because it might get rug-pulled right as I’m getting into it.
Of course, if everyone took this approach then no live service game will ever take off, which kinda feels like where we are anyways.
I genuinely wouldn‘t say so. The game shuts down because nobody played it anyway. The chances you pick up a game no one plays is pretty slim by nature. But even if you have been burned in the past you can just pick up one that is already popular.
Pre-ordering on the other hand is rarely a good idea and that goes for any game, not just live service.
Every live service shuts down because not enough people were playing, eventually. Even ones I loved. I’ve got multiplayer games from 25 years ago that I can still play, but I can’t still play the ones from 10 years ago.
On one hand developers should always give players a way to play their games indefinitely. That should be a basic consumer right and I hope Stop Killing Games can change something.
But on the other hand I would lie if I said I‘d actually use it. I never had the desire to hop into a dead online game out of curiosity and I think at least 99.9% of players feel the same way. Because what makes these games great is the active community.
These things came and went after popularity faded. They need people to stay invested to legitimize their own existence. Pure nostalgia is not enough to preserve games even if developers release the server code. It‘s simply not that easy. I think it‘s important to be aware that communities make online games great and when there is no community then there is no game.
Highguard could release their server code tomorrow, but more people would mock them for it than applaud them. Virtually nobody would play it still.
Well they could release the server software before shutting down the service, they wouldn’t lose anything.
And have one more competing product if they ever decide to try again? How dare you! :D
disclaimer: I know nothing about the game, the studio, or their future plans, I’m just pulling stuff out of my ass
They’d still have to patch out their anti-cheat. And I’m guessing neither of those things are going to happen.
Considering that this was just a PvP, you’re not losing much in picking it up as long as you don’t spend money on it. It was kinda cool to try it out for one game and realise it wasn’t ever gonna be my cup of tea.