• Lemminary@lemmy.world
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      2 hours ago

      They didn’t have to with a smooth normals shader. It’s basically free on the GPU. You can even try this on Blender, and any particularly blocky model will look unusually smooth at certain angles.

      • Darkassassin07@lemmy.ca
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        2 hours ago

        We are talking about the N64… Was a ‘smooth normals shader’ a thing it could do?

        I know the N64 was a very unusual machine that took developers a little while to learn to manipulate to its full extent; but I’m not all that versed in the details.

        ModernVintageGamer has some decent videos on it if I remember right. (it’s been a while)

        https://youtu.be/gRslfM-MOOw