• nialv7@lemmy.world
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    9 hours ago

    Well sound is just wiggly air. You put the air wiggle onto the disk so later you can use the disk wiggle to make air wiggle.

  • Agent641@lemmy.world
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    7 hours ago

    A cello is just a bit of wood with some stringy Bois, but it sounds like heaven and hell and everything in-between when played right.

  • Psythik@lemmy.world
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    16 hours ago

    Simple. Sounds are vibrations. The grooves make the needle vibrate. Those vibrations are amplified.

    • prole@lemmy.blahaj.zone
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      2 hours ago

      Yeah the basic concept makes sense to me, but I’m still fascinated by the level of detail and instrumentation they can fit into those tiny grooves. It’s not like midi, like a piano roll, it is playing back shit that was recorded. It’s cool af.

    • Rekorse@sh.itjust.works
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      15 hours ago

      How does it seem like multiple sounds come through at the same time though? Say drums and vocals and a guitar, all at once. How does one groove equate to all of that?

      • FishFace@piefed.social
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        5 hours ago

        Take it back. How does the vibrating air equate to all that? It’s not like there’s a drums bit of air and a vocals bit of air - the vibration is all smushed together. Your brain separates it back out again. That’s why it can take training to separately hear some bits of music, or why you can’t usually pick out individual voices in a choir.

      • SirHery@lemmy.world
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        11 hours ago

        Well if you put multiple waveforms above eachother the form on single waveform.(They all occupie the same space,in this case air, so they can’t be “separate”). This waveform is then recorded and remastered and whatnot. But basically the waves you can see on the vinyl are the “schape” they will have in the air.

      • psycotica0@lemmy.ca
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        15 hours ago

        Highly basic answer, let’s say the strength of the vocals wave over time is:

        5, 4, 3, 2, 3, 4, 5, 4

        And drums is:

        4, 0, 2, 0, 4, 0, 2, 3

        Then you add them together for each time slice and get:

        9, 4, 5, 2, 7, 4, 7, 7

        And you put that on a record, or out to a speaker, and our ears are able to break that up into the two parts when it hears it. This is the same as when two things are in the room making sound, there may be two sources, but my ear only has one hole, and that hole has one eardrum behind it. The different sounds just add their powers together and hit my ear as one mixed wave.

        Alternative answer: magic

        • gigachad@sh.itjust.works
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          10 hours ago

          Okay, I see this is very simplified, but an instrument consists of more than a strength? Given how many different instruments and voices exist - how many different individual waveforms exist? A flute should have another waveform than a saxophone and my voice is different to that one of your mother.

          • autriyo@feddit.org
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            10 hours ago

            In theory an infinite amount of different waveforms. But practically speaking, no one would be able to distinguish them by ear, and even oscilloscopes have limited resolution.

            Music is super complex and can’t even be described by a single or a few waveforms, unless it’s very simple. Another simplified way to explain all the sounds of music fitting on one “waveform” is to imagine the high frequency stuff happening in between the low frequency stuff. And usually the different instruments and voices don’t happen all at once, they happen slightly one after another, or in sync but intentionally so they affect each other the “right” way. Whatever the “right” way is…

          • Log in | Sign up@lemmy.world
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            10 hours ago

            Definitely, but you only ever perceive all that because of the one-dimenaional way your eardrums vibrate, and they vibrate because the air next to them vibrates. If we make the air next to your eardrums vibrate in the same pattern they did when the band were performing, you will hear and perceive the same sound as the band made.

            You should be aware that an amplified band is only ever making sound at you through a bunch of speakers whose only function is to vibrate air in a one dimensional pattern.

            Separating that all out into different instruments and people and timbres etc is the clever bit, and your brain does that, not the speaker, and you largely learned it as a child.

      • Caveman@lemmy.world
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        14 hours ago

        That’s the neat part, the brain does that using some black magic. You just have to add all the sounds individual waves together and the brain deciphers it.

        • Ephera@lemmy.ml
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          14 hours ago

          Yeah, we just have two ear canals. Stereo is basically all your brain will get.

          • Caveman@lemmy.world
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            13 hours ago

            It’s true that the ears receive stereo input, but brain postprocesses it to make surround sound. It uses the time difference from sound hitting your right and left ear to do some black magic and figure out at which angle the sound is coming from.

            Another interesting part on this is that the brain is pretty bad at detecting whether a sound is coming from the front or back of the head so it uses visual cues and combines it with the processed sound to make it seem like it’s coming from either the front or the back.

            • SlurpingPus@lemmy.world
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              50 minutes ago

              The shape of the ear plays part in the perception of sounds that come directly from front, back, top or bottom.

      • Jerkface@lemmy.world
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        15 hours ago

        You can add the waveforms together mathematically. Like if you go into a graphing calculator and plot a sine at 220 hz that’s an A note. Then add two more at 261(ish) and 329, baby you got yourself an A minor cookin’. That’s also what the groove would look like.

      • ramenshaman@lemmy.world
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        11 hours ago

        That part still kinda mystifies me. I understand that it’s a single waveform and you can just add together all the different waveforms of each instrument but it still blows my mind. Kinda like I sort of understand magnets but it still seems like magic.

        With vinyl records it’s pretty cool how it can do right and left channels. For the right channel the needle vibrates diagonally in one direction in the groove and the left channel vibrates diagonally in the other direction.

    • realitista@lemmus.org
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      16 hours ago

      Yeah it literally just the waveform in physical form. I couldn’t think of a better way to visualize it.

  • Denjin@feddit.uk
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    22 hours ago

    It’s actually quite straight forward. Inside the record player there’s a small group of highly trained goblins. They watch the needle move side to side and they perfectly recreate the music using their tiny instruments.

    Simple.

  • Tylerdurdon@lemmy.world
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    17 hours ago

    How about this one to blow your mind further:

    This urn from 1552.

    Because of how it was made, they could play back the sounds around the potter who fabricated it.

    I thought they had done the same with some Roman parchment, but all I can find are links to stories on that one.

  • Zwiebel@feddit.org
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    21 hours ago

    It’s not that hard to grasp I don’t think. If you understand graphs of soundwaves, it’s literally just the wave scratched into the plastic. The movement of the needle dictates the movement of the speaker membrane which results in the same movement in your eardrum. Which is what you percieve as sound.

    1000119500

    • skulblaka@sh.itjust.works
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      20 hours ago

      What I don’t get, personally, is how this one scratched-in groove wave can contain a bassline, a melody and a singing voice and they all can be differentiated coming out of the speaker.

      How speakers work in general is just black magic to me, actually.

      • Cethin@lemmy.zip
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        13 hours ago

        An easier way to understand it, without knowing the math, is to know how it’s made. You play audio into a very similar device and it’s needle scratches the grooves. When you then have a needle pick up the grooves it’s moving the exact same way the needle was forced to move by the original.

        It’s similar to how a speaker and a microphone are basically the same device. If you take a speaker and plug it into a microphone input, it still works (though they’re tuned differently so it’s not as good). A microphone has a crystal vibrate, which creates an electric signal. If you play that electric signal into a crystal it vibrates and creates the same sound.

        There’s no math or anything being done for this to work. It’s purely mechanical. It’s just a copy of what the needle did when sound was played into it, so another needle running through it recreates the same sound. You can use math to represent it, but none is being done by the device (other than just the laws of physics).

      • xthexder@l.sw0.com
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        20 hours ago

        So there’s this thing called a Fourier series…

        Basically any wave can be created by adding together individual frequencies, and with some fancy math it’s possible to go the other way with a Fourier transform and get how loud every frequency is (like is displayed in a spectrogram).

        I think the real black magic is in how our ears and brains can decode the mess of information coming in and identify meaningful patterns.

      • Natanael@infosec.pub
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        20 hours ago

        That’s because it doesn’t, your brain does

        Speakers do the simplest thing possible and literally just vibrate. A recording being played literally just recreates a recorded vibration. It’s a tiny choreography that your ears are incredibly sensitive for.

        All the fancy stuff happens in our brains, after our ears has split up the sound around us into different ranges of frequencies (you can think of the hairs in the inner ears as tuning forks). We learn to recognize which frequencies goes together, and then we learn how the frequencies from multiple sources can overlap, and we learn what it all means

        The real crazy part is how something as simple as sound can carry so much information and how reliably our brains can tell it all apart and make sense of it

    • Eq0@literature.cafe
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      21 hours ago

      That explains just a tiny part. There are so many different sounds at the same volume and frequency

      • FishFace@piefed.social
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        5 hours ago

        But all sounds are vibration. If you capture the vibration, you capture all of the sound. The “different sounds” are all a single pattern of vibration; it’s the brain and inner ear that decodes the vibration into separate sounds. And hence it can also be difficult to do, depending on what the sounds are.

      • gnu@lemmy.zip
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        21 hours ago

        All the sounds get mixed together as they approach you (as they compress the same air), by the time it gets to your ear it can be represented by one complex wave.

      • qjkxbmwvz@startrek.website
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        21 hours ago

        If you can build up intuition around Fourier decomposition I think it gets much easier to understand.

        Multiple things going on at the same frequency are indistinguishable (up to a phase). Lots of stuff going on at different frequency can be separated. Light also has frequency (color) and volume (intensity)—it may be more intuitive to conceptualize in this way.

        • Eq0@literature.cafe
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          12 hours ago

          Ironically, I work a lot with Fourier Transform. Still feels like magic. I even taught it! I’m trying to develop more intuition about it (vs hard knowledge)

          • prole@lemmy.blahaj.zone
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            1 hour ago

            I forget most of them, but I remember there being several concepts in calculus that straight up felt like magic once I finally understood them.

      • TowardsTheFuture@lemmy.zip
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        21 hours ago

        Yeah, waves add. Which, well they add from the center which looks weird and bumpy. What’s more amazing is how good our ears are at picking out differences (it’s like 100x more sensitive to differences than other senses) so it can tell what all those individual waves would be so we can still hear the guitar vs drums vs bass vs vocals when it’s all one wave combined.

    • Oisteink@lemmy.world
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      21 hours ago

      It’s not that hard to grasp if you read up a bit. You are probably born early 1900’s and have never heard of stereophonic recordings. But fear not!! What you are seeing is left + right channel (mono). The left - right channel is encoded vertically. So your left channel is mono + vertical divided by 2, and the right is (mono - vertical) divided by 2.

  • SreudianFlip@sh.itjust.works
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    16 hours ago

    Consider this: every record I play has a faint recording of the room, every time it has been played, since no turntable or cartridge is perfectly isolated, and, being diamond rubbing against vinyl, will leave some trace of the room sound behind.

  • Gaja0@lemmy.zip
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    18 hours ago

    It’s really simple.

    Sound is air vibrations at different strengths (volume) and frequencies (pitch). Taller waves are loud. Thinner waves are higher pitched. The math looks like this:

    Volume * sin( Pitch * time)

    Generally, low pitch sounds are louder and easier to see in a sound wave. A kick is really easy to spot. The rest of the weird janky movement of the sound wave is like a bunch of these equations added up to create the sound… generally.

    The trick to understanding sound is that it’s a difference over time. The change in pressure is registered by your brain. A record player is literally just the physical transcription of this math and the speaker is just oscillating back and forth to reproduce the sound.

    Okay maybe it’s not super simple, but I hope this helps.

      • m-p{3}@lemmy.ca
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        20 hours ago

        As a general FYI, you can make a clickable YouTube thumbail like this

        [![](https://img.youtube.com/vi/3DdUvoc7tJ4/mqdefault.jpg)](https://www.youtube.com/watch?v=3DdUvoc7tJ4)
        

        Just replace the videoID in the thumbnail and URL.

        • Rhaedas@fedia.io
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          19 hours ago

          I tried to duplicate what you have (which works in your example) but it broke it badly, so I left it. One day all the Fediverse will be universal in how it works.

  • ChaoticNeutralCzech@feddit.org
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    10 hours ago

    Records are very easy to understand. Even without a microscope, you can see periodic patterns on test vinyls with beeps. And sound being periodic motion is also obvious from string and percussive instruments.

    You can even see tracks starting and ending on pressed CDs under the right lighting with your own eyes. I wonder, is the encoding of silence (approx. 2 seconds) really that different or does the density of grooves or pit/land pattern intentionally differ to help the player seek there faster? I know that uncompressed audio naturally results in a repeated pattern when silence is encoded but given the 8-to-14 modulation and other error correctiion techniques, I find it hard to believe it would result in significantly different density unless they specifically added a special mode just for encoding silence that makes the track brighter-colored for easier coarse seeking.

    • Madison420@lemmy.world
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      18 hours ago

      Theres a graphic somewhere I’ll try to find that shows a bird call as a sound wave then a picture of record topography of the same call that makes it fairly obvious.

      Gramophones are also fairly illustrative given that the needle directly acts on a diaphragm that is directly connected to a bell shaped horn.

    • CookieOfFortune@lemmy.world
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      18 hours ago

      Long runs of no changes is generally undesirable because it makes it harder to know where the reader is. So you’d want some type of coding to make sure you see changes occasionally regardless of where you are. For CDs, it seems like each byte is converted into 14 bits, where the longest run of zeroes is 10.

      • ChaoticNeutralCzech@feddit.org
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        12 hours ago

        I know, among other things there is a time code inserted very frequently between audio data, without which seeking would not be possible at all. However, the audio uses over 90 % of the data so it’s largely responsible for the overall appearance of the track.